See_Me_Cover.jpg

See Me

Action Adventure RPG

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Project See Me follows the life of a visually impaired man, John, over the course of three days. His daily life, thoughts and conversations with others are told from his perspective as a blind man. Throughout the narrative the player experiences John’s dreams, doubts and days via the use of mechanics that aim to draw awareness to visually impaired people while slowly revealing John’s true persona through play. Between every day interactive dreams are explored which describe major pillars of John’s life. Fuelled with growing awareness about his past, the player is able to decide the final outcome of the narrative during conversation choices that are influenced by the performance of previous game-play.

Team: See Me After Class

Study Year: 2nd

Development Time: 14 days

Credits

Team Lead

  • Brian Baltus (Lead)

Designers

  • Stefan Filff (Lead)
  • Jan Van Lamoen
  • Shahab Djafarpour

Artists

  • Katharina Schuetz (Lead)
  • Dave Reuling
  • Remco van den Berg
  • Ramon Schrauwen
  • Anh Dang
  • Emile van der Waaij
  • You Miichi
  • Martijn Sandtmann

Programming

  • Mathijs Roosen (Lead)
  • Marco de Bruijn
  • Stefan Blok
  • Dora Bergite
  • Yun Ying Hu

Minimum system requirements

Operating system
Windows 7, Windows 7 SP1, Windows 8, Windows 8.1, Windows 10
Disk space
780.00 MB
Architecture
Available for 32-bit and 64-bit systems
  • Publisher: BUAS
  • Original release date: 2015-05-08

Available worldwide

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